Project
Game (+ ultra) is a game that was designed on the occasion of the exhibition +ultra gestaltung schafft wissen . In nine missions, the visitor becomes a researcher and manages exciting assignments as an assistant to famous personalities from science and design. Guided by his own smartphone, game (+ ultra) leads to a more intensive exploration of the exhibits, contributing to the understanding of the complex themes of the exhibition and to the practical experience of the creation of knowledge.
Research
Can the otherwise passive attitude of the visitor be transformed into action with the help of game design? How do we encourage the computer game socialized generation to interact with culture and science? Does this approach actually lead to a more intensive study of the content of the exhibition? The movements of the visitors are registered by the exhibition under strict protection of data protection. The raw data can help to answer these research questions. This methodology is enhanced by an online survey on player data and game evaluation, which is connected to the game.
Results
For all institutions that want to convey complex content to an audience, the question arises as to how this can be done in the best possible way. Whether a museum, university or exhibition venue – game (+ ultra) could show new potentials in the field of communication through playful scenarios. The project will be opened on 29.9.2016 together with the science exhibition +ultra gestaltung schafft wissen 2016 in the Martin-Gropius-Bau Berlin. Thomas Lilge published the paper “Researching the Behaviour of Visitors with a Game – the Exhibition Game “game (+ultra)” in Busch; Kassung; Sieck (Hrsg.): Kultur und Informatik: Mixed Reality,2017, ISBN 978-3-86488-119-0 based on game(+ultra). Thomas Lilge and Frauke Stuhl published the articles “game(+ultra) – Spielend Wissen schaffen”, “Player Journey” and “Das Spiel mit den Daten – Neue Möglichkeiten der Besucherforschung und -führung auf der Basis von Daten” in Frauke Stuhl, Horst Bredekamp, Wolfgang Schäffner (Hrsg.) +ultra. gestaltung schafft wissen Dokumentation der Ausstellung und ihrer partizipativen Vermittlungsformate, 2017,ISBN 978-3-8309-3695-4. PDF-LINK
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